EvoGames was a website intended to provide game statistics tracking for an online gaming community.
When node.js was still rather young (around v0.6), a gaming community I was a part of looked like it might need a replacement system to track members’ stats in online games. So, I designed and implemented a system that could accomplish just that.
Unfortunately, the system was never adopted. The site itself was kept running until May 2018 but was taken down after a server upgrade (mostly due to it still running on node.js v0.6 and the upgrade path from there to node.js v10 being a bit difficult).